Key and Door System for UT4

Posted on August 14, 2018 by the_hack

All explained here.


Airgun: a ut4 starting weapon enforcer/hammer mashup

Posted on July 31, 2018 by the_hack

Something I finally got around to making for UT. Has a similar use and DPS to enforcer primary, and a burst of air on secondary that can not only deflect fire but also propel the user, even if in the air. utcc Forums  


Fluidity UT4 Movement Mutator

Posted on July 21, 2018 by the_hack

Fluidity has been published, which allows you to carry the momentum from dodges or other in air movement, into further jumps. See the forum posts here, and download the mutator  from utcc. In the video above, you can also see my new map Hack01 (WIP title), which is also pretty much finished.


Getting Started in UT4

Posted on May 31, 2018 by the_hack

Unreal Tournament is a hard game to get into. Most players right now have been playing for a long time and it’s difficult to find enjoyable games with players around your experience level. Unless you’re a sucker for punishment or super keen on getting good, it’s going to hurt. There are a few thing you […]



Posted on March 12, 2018 by the_hack

A new work in Progress, as usual, optimised for 1v1 duel. The video talks a bit about scale in ut4. Some maps are referred to as ‘circular’ layouts, in fact most of mine are, but this takes it to another level, the geometry being ‘lathed’ around a singular central point. See the Epic Forums post […]


New ut4 Duel Shell – DM-1v1-Shaft

Posted on February 21, 2018 by the_hack

This is a recent project, already in very a playable and visually pleasing state. The idea here is just to try a very non-standard layout, and to experiment with a smaller scale than Dying Sun was based on. Download the latest version at UTCC.    


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